Resume and Projects

Resume

JohnBuntResume2017web – Download .pdf

General Reel

Work History

Walt Disney Imagineering Glendale, CA

Marvel projects – Ride previsualization and integration. VR visualization using Unreal Engine, Oculus and Vive. Nuke, After Effects, Maya.

SONY PICTURES IMAGEWORKS Culver City, CA

Hotel Transylvania 3 – Layout lead.

Walt Disney Imagineering Glendale, CA

Guardians of the Galaxy:Mission Breakout – Ride previsualization and integration. VR visualization using Unreal Engine, Oculus and Vive.

SONY PICTURES IMAGEWORKS Culver City, CA

Smurfs – Layout artist.

Alice Through The Looking Glass  – Layout supervisor.

Suicide Squad – Stereo camera dialing.  

Ghostbusters – Stereo cameras. On set performance capture consultant.

Storks – Stereo consultant for DI sessions.

Hotel Transylvania 2 – Layout Artist.

Bento Box Entertainment LLC North Hollywood, CA

Son of Zorn, television pilot, R&D. Generalist. MoCap processing and animation. Rigging. Rendering and compositing.

RGH Themed Entertainment Los Angeles, CA

Seven Wonders of the World. Stereo dome ride. Previs, layout, animation, MoCap animation. Lighting and rendering.

THE THIRD FLOOR, INC. Los Angeles, CA

Black Sails (tv) Previs

Unbroken (film) Previs and Postvis.  

SONY PICTURES IMAGEWORKS Culver City, CA

Amazing Spider-Man 2 – Stereo camera dialing.   

Edge of Tomorrow – Layout lead. On set Motion Capture consultant, MoCap animation, Technical animation.

OZ, The Great and Powerful – Layout artist, stereo camera dialing lead.

The Amazing Spider-Man – Layout artist, stereo camera dialing lead.

Green Lantern – Layout artist, stereo camera dialing. S3d comp and light.

PRIME FOCUS Hollywood, CA

Star Wars: Episode I -Stereo conversion compositor.

Shrek -Stereo conversion compositor.

Cats & Dogs 2 -Stereo conversion compositor.

Harry Potter and the Deathly Hallows -Stereo conversion compositor.

SONY PICTURES IMAGEWORKS Culver City, CA

Alice in Wonderland – Lighting & comp TD, stereo camera dialing. S3d lighting and comp TD.  

Cloudy with a Chance of Meatballs – S3d lighting and comp TD.

G-Force – S3d lighting and comp TD.

CUSTOM FILM EFFECTS Burbank, CA

Old Dogs – Generalist, model, animation, render, light, comp.

Bride Wars – Compositor.

The Tale of Despereaux – 3d artist, animation, rendering.

The Reader – Compositor.

TECHNICOLOR INTERACTIVE Burbank, CA

Gears of War 2 (video game). MoCap cleanup and animation.

Blitz: The League II (video game). Lead artist, MoCap animation, animation, modeling, texturing, lighting and compositing.

CAFÉ FX Santa Monica, CA

Speed Racer – Compositor, lighting.  

SONY PICTURES IMAGEWORKS Culver City, CA

I Am Legend – MoCap technical animation.

Beowulf 3D – S3d lighting & comp TD.

Beowulf – MoCap integration.

Monster House – MoCap tracking and integration. Lighting & comp TD.

CAFÉ FX Santa Maria & Santa Monica, CA

The Adventures of Sharkboy and Lavagirl 3-D – Compositor.

STARGATE DIGITAL Pasadena, CA

Idiocracy (film)  – Compositor, lighting.

Last Rites (film) – Compositor.

Rebound (film) – Compositor.

Into the West (tv) – Compositor.

Las Vegas (tv) – Compositor.

Crossing Jordan (tv) – Compositor.

BLUR STUDIO Venice, CA

The Mask 3D (special venue) – MoCap, facial rigging and animation.

Soulkeeper (film) – Compositor.

For the Cause (film) – Compositor.

Mickey’s Twice Upon a Christmas. (DVD) – Scene assembly, compositor, rigging.

Rockfish (short film) – MoCap.

Mr. Fix It (film) – On set vfx supervisor. Match move, compositor.

Creatures of the Deep (IMAX) – Lighting, Compositing. Camera Tracking.

WB Kids – (commercials) – Lighting, compositing, on set supervision.

Shania Twain (Music Video) Match move,  lighting, compositing, on set supervision.

Spiderman-Web Blaster (commercial)  – Mocap, Compositing.

Incredible Hulk Hands (commercial)  – Mocap, live action compositing.

Games – Cinematics

Fight Club – MoCap. Facial rigging, animation.

Crimson Skies – MoCap. Facial rigging, animation.

Warhammer 40,000: Dawn of War – MoCap.

BloodRayne – MoCap, scene assembly.

Terminator 3: The Redemption – MoCap.

Rise of Nations – MoCap.

Return to Castle Wolfenstein – MoCap.

Lord of the Rings: The Fellowship of the Ring – MoCap

Return to Castle Wolfenstein: Game of the Year – MoCap.

Spider-Man – MoCap.

Empire Earth – MoCap.

Looney Tunes Racing – Facial animation.

ENCORE HOLLYWOOD Hollywood, CA

Frank Leaves for the Orient –  (TV). Jr compositor.

 

Software

Maya ● Katana ● MotionBuilder ● Nuke ● After Effects ● Unreal ● Unity
3ds Max ● Digital Fusion ● Boujou ● Syntheyes ● Vicon ● IQ ● Blade
Xsens MVN ● Mudbox ● ZBrush

JOHN BUNT Generalist, Layout, Previs, Lighting-Compositing
5/17 to present SONY PICTURES IMAGEWORKS Culver City, CA
Lead Layout Artist for Animated Features
● ​Sequence based layout in Maya.
10/16 to 5/17 WALT DISNEY IMAGINEERING Glendale, CA
7 months Ride previsualization and integration
● Previs using MotionBuilder, Maya, After Effects, Nuke.
● VR visualization using Unreal Engine, Oculus and Vive.
● Kuka robotic arm programing and operation.
8/14 to 10/16 SONY PICTURES IMAGEWORKS Culver City, CA
2 years 2 months Layout Supervisor for Feature Film
Senior Layout Artist for Animated Features
● Leading team of 18+ artist and production in rough and final layout.
● Delivery of 1600+ shots in 36 sequences.
● Artist training and workflow implementation.
● Sequence based layout in Maya.
5/14 to 8/14 BENTO BOX ENTERTAINMENT North Hollywood, CA
3 months Generalist – Animation TD
● Motion capture editing, character setup, pipeline development.
● Animation, rendering, and compositing using Maya,
MotionBuilder, Xsens MVN, and After Effects.
3/14 to 5/14 RGH THEMED ENTERTAINMENT Los Angeles, CA
3 months Layout and Previs Artist
● Previs and layout using Maya, Nuke. Motion editing using MotionBuilder.
2/14 to 3/14 THE THIRD FLOOR, INC. Los Angeles, CA
1 month Postvis and Previs Artist
● Animation in Maya, compositing in After Effects, tracking in Boujou.
10/10 to 2/14 SONY PICTURES IMAGEWORKS Culver City, CA
3 years 6 months Layout Lead/Artist for Feature Films
● Rough, plate and final layout using Maya, Nuke, and Katana.
● On set motion capture supervision.
● MotionBuilder, Endorphin.
● Stereo camera dialing lead.
4/10 to 10/10 PRIME FOCUS Hollywood, CA
7 months Compositing TD for Stereoscopic Films Using Digital Fusion
1/09 to 4/10 SONY PICTURES IMAGEWORKS Culver City, CA
1 year 4 months Lighting Compositing TD for Films
● Lighting and compositing using Katana, Nuke and Maya.
● S3D lighting lead, direct and QC artist local and in India.
9/08 to 12/08 CUSTOM FILM EFFECTS Burbank, CA
4 months Compositor, 3D Generalist for Films
● Modeling, animation, lighting using Maya/Mental Ray.
● Composting and paint using Digital Fusion.
3/08 to 9/08 TECHNICOLOR INTERACTIVE Burbank, CA
6 months Lead – Animation, Layout, Lighting and Compositing for Game Cinematics
● Character and pipeline setup for Maya/MotionBuilder.
● Lighting compositing using Maya/MR, After Effects and Shake.
● Animation and layout MotionBuilder, 3ds Max, Maya, and XSI.
● Supervise and train artists local and India.
12/07 to 3/08 CAFÉ FX Santa Monica, CA
4 months Compositor for Film
● Live action CG integration compositing using Digital Fusion.
● Lighting using Maya and Mental Ray.
6/05 to 11/07 SONY PICTURES IMAGEWORKS Culver City, CA
2 years 7 months Lighting TD – Sr. Technical Animator/Integration
● Motion capture character animation and layout for feature films.
● Lighting and rendering using Maya and Katana.
● Compositing using Nuke and Katana.
● Layout and animation integration using Maya and MotionBuilder
2/05 to 6/05 CAFÉ FX Santa Maria & Santa Monica, CA
4 months Compositor for Films
● Live action CG integration compositing using Digital Fusion.
9/04 to 2/05 STARGATE DIGITAL Pasadena, CA
6 months Compositor for Film and Television
● Live action film compositing and 3D integration
using After Effects, Boujou, and Maya.
8/99 to 9/04 BLUR STUDIO Venice, CA
5 years 2 months Compositing, Lighting, Animation, Motion Capture Supervisor
for Video Games, Film and Television
● Motion capture supervisor using Vicon, MotionBuilder, and 3ds Max.
● Live action film compositing and 3D integration using Digital Fusion.
● 3D lighting/rendering and scene assembly using 3ds Max.
● 2D and 3D camera tracking using Matchmover and Boujou.
● On location visual effects supervision.
● Character rigging and animation.
2/99 to 8/99 ENCORE HOLLYWOOD Hollywood, CA
6 months Jr. Compositor for Television Using After Effects