HOTEL TRANSYLVANIA 3

13 July 2018 (USA)

Hotel Transylvania 3 is next up on the Sony Pictures Animation presentation.

5th times’ a charm – 

Ill be making my way back to Imageworks to work on HT3. Excited to get started…

Mavis surprises Dracula with a family voyage on a luxury Monster Cruise Ship so he can take a vacation from providing everyone else’s vacation at the hotel. The rest of Drac’s Pack cannot resist going along and once they leave port, romance zings Drac when he meets the mysterious ship captain Ericka. Now it’s Mavis’ turn to play the overprotective parent, keeping her dad and Ericka apart. Little do they know that his “too good to be true” love interest is actually a descendent of Van Helsing, arch nemesis to Dracula and all monsters!

The voice ensemble of favorites returns, including Adam Sandler (Dracula), Selena Gomez (Mavis) and Andy Samberg (Johnny).

Director Genndy Tartakovsky (Samurai Jack, Star Wars: The Clone Wars) is back in the director’s chair, along with Michelle Murdocca back producing and Adam Sandler executive-producing, with a screenplay by Genndy Tartakovsky and Michael McCullers (Austin Powers: The Spy Who Shagged Me).

In addition to this feature film, a new animated short, Puppy, directed by Tartakovsky, will be debuting in theaters attached to The Emoji Movie in August 2017. In the short, the residents of Hotel Transylvania find their world turned upside-down when youngster Dennis gets a surprise monster-sized pet!
Read more at http://www.comingsoon.net/movies/news/804475-sony-pictures-animation-2017#SDjPbJQ94yZdLry6.99

Sony Pictures Animation Teases Upcoming Slate

Disney California Adventure’s Tower of Terror to be Rethemed to GUARDIANS OF THE GALAXY

Slammer at Disney California Adventures

Guardians of the Galaxy sequel – the band of space heroes would be next taking over Disney California Adventure’s Tower of Terror ride at the Disneyland Resort in Anaheim, California

I have had the pleasure of picking up a gig at  Walt Disney Imagineering  – WDI.  Most of my tasks have been visualizing the elevator part of the ride in motionbuilder. Timing out the media and door animation and audio. I have had to learn how to operate and program a big robotic arm you can ride. We used this as a previz tool since we couldn’t shut down the ride for testing early on. I have also got to hone my skill set in the Unreal Engine doing virtual reality (VR) walk-throughs of the queues.

On-set VR demo.